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Berthinator
12 August 2012Berthinator published a blog record

September 2012 Banlist Predictions

My predictions on what could be hit and what could make a comeback, along with my as to why, for this September:

Unlimited:

(She's fairly balanced and kind of has a going on.)

Semi-Limited:

(If people would dust off their oldest cards and look through them, they would find one called . It works perfectly for countering , and, best of all, its Unlimited! is good, but, if people find their , it wouldn't be that good. Bring it up to 2.)

(Its too broken in this format, even without priority. Hit it in some way.)

Limited:

/ (Okay, 's have had their chance. Its time to one of these annoying suckers to the game. I mean, if Plaguespreader is allowed, then these two should be as well. Its only fair.)

(This would be the totally unexpected move that Konami would pull.)

(Don't lie. You all knew this one has been coming for a while. Its just way too good to have at "unlimited", but its also balanced enough to take off of "forbidden" now, and its kinda unfair to leave with crap and give and godly cards. This will come back, I am almost 100% sure of it.)

(This is more of my own little hoping kind of thing.)

/ (Every few lists, Konami cycles powerful in and out, so I'm guessing one of these two may make a comeback.)

(Its high time that an gets hit, and this one is one of the worst offenders. The loop this thing can cause is way beyond unfair.)

/ (Either one of these would make the deck weaker, but not totally unplayable.)

Finally, the moment we've all been waiting for.....

Forbidden:

(As much as I LOVE this card, I think we may be bidding it "adieu" for a brief amount of time this year. I get the feeling that this is the powerful card that will get cycled out this time around.)

(A card that can negate its destruction and then destroy any other card on the . That should be enough explanation for this sucker.)

* (Broken beyond belief.)

*As much as I want it to be hit, I don't think Tour Guide will get hit yet. It would still be too new in the OCG to be placed in the banlist for this September, unfortunately......

Please comment and give me your input on what you think.
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Berthinator
9 July 2012Berthinator published a deck

My TRADITIONAL Twilight Decklist

Deck Total=40 cards

=25 cards

(Ghost) () x1

=12 cards


=3 cards


Extra Deck Total=5 cards

=2 cards


=3 cards

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Berthinator
23 June 2012Berthinator published created card
Elemental HERO Holy Master

Elemental HERO Holy Master

Type: Monster
Type I: Effect
Monster Type: Fusion
Type II: Warrior
Attribute: Divine
Level: 10
Attack: 4500
Defence: 4000
Text:
1 "Elemental HERO" monster + 1 DIVINE monster Must be Fusion Summoned and cannot be Special Summoned by other ways. As long as this card remains face-up on the field, all monsters your opponent Summons in Attack Position lose 2000 ATK. If that monster's ATK becomes 0 due to this effect, destroy that monster. You can pay 1000 Life Points to destroy all cards on your opponent's side of the field and inflict 200 points of damage to your opponent's Life Points for every card destroyed in this way.
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Berthinator
23 June 2012Berthinator published created card
Internal Bomb

Internal Bomb

Type: Trap
Trap type: Counter
Text:
You can only activate this card when your opponent destroys one of your Monsters by battle. Pay half your Life Points. Destroy all cards on the field and inflict 200 points of damage to your opponent's Life Points for each card destroyed by this effect. After activation, remove this card from play instead of sending it to the Graveyard.
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Berthinator
23 June 2012Berthinator published created card
The Golden Dragon of the Earth

The Golden Dragon of the Earth

Type: Monster
Type I: Effect
Monster Type: Xyz
Type II: Dragon
Attribute: Earth
Rank: 7
Attack: 3500
Defence: 2900
Text:
2 Level 7 EARTH monsters When your opponent Summons a monster(s) in face-up Attack Position, you can detach 1 Xyz Material from this card; switch that monster(s) to Defense Position.
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Berthinator
22 June 2012Berthinator published created card
True Chaos - The Beginning and the End of All

True Chaos - The Beginning and the End of All

Type: Monster
Type I: Effect
Monster Type: Fusion
Type II: Machine
Attribute: Dark
Level: 11
Attack: 4600
Defence: 4150
Text:
"Black Luster Soldier - Envoy of the Beginning" + "Chaos Emperor Dragon - Envoy of the End" This card can only be Summoned by the effect of "Chaos Fusion" and cannot be Special Summoned by other ways. When this card is Special Summoned: destroy all Spell and Trap cards your opponent controls, and inflict 500 points of damage to your opponent's Life Points for every card destroyed by this effect. Once per turn, you can banish 1 monster on the field. This card cannot attack during this turn.
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Berthinator
22 June 2012Berthinator published created card
Chaos Fusion

Chaos Fusion

Type: Spell
Text:
Banish Fusion Material Monsters that are listed by "True Chaos - The Beginning and the End of All" from your hand or side of the field and Special Summon that Monster from your Extra Deck. (This Special Summon counts as a Fusion Summon.)
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Berthinator
22 June 2012Berthinator published created card
Black Luster Soldier - Envoy of the Beginning

Black Luster Soldier - Envoy of the Beginning

Type: Monster
Type I: Effect
Type II: Warrior
Attribute: Light
Level: 8
Attack: 3000
Defence: 2500
Text:
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 LIGHT and 1 DARK monster in your Graveyard. Once during each of your turns, you can select and activate 1 of the following effects: ● Select 1 monster on the field, and remove it from play. If you activate this effect, this card cannot attack during this turn. ● If this card destroyed your opponent's monster by battle, it can attack once again in a row.
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Berthinator
15 May 2012Berthinator published created card
Hydra, the Ultimate Divine Dragon

Hydra, the Ultimate Divine Dragon

Type: Monster
Type I: Effect
Monster Type: Xyz
Type II: Divine-Beast
Attribute: Divine
Rank: 12
Attack: 5000
Defence: 5000
Text:
2 Level 12 monsters As long as this card has Xyz Material, this card cannot be affected by card effects. Once per turn, you can detach 1 Xyz Material from this card; destroy all cards on your opponent's side of the field. This monster cannot attack the turn this effect was used. When this monster has no Xyz Material, this monster cannot attack.
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Berthinator
15 May 2012Berthinator published created card
Divine Dragon Seraphim

Divine Dragon Seraphim

Type: Monster
Type I: Spirit
Monster Type: Synchro
Type II: Dragon
Attribute: Divine
Level: 10
Attack: 3750
Defence: 2950
Text:
1 LIGHT Tuner + 1 or more non-Tuner "Lightsworn" monster(s) This monster can only be Special Summoned (from the Extra Deck) by Synchro Summon. When this card is Synchro Summoned, destroy all cards on your opponent's side of the field. During your End Phase, send the top 4 cards from your Deck to your Graveyard, then return this card to the Extra Deck. If all the Synchro material used to Synchro Summon this monster are in your Graveyard, you can Special Summon them during your End Phase.
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Berthinator
23 April 2012Berthinator published created card
Divine, The Ultimate Lightsworn Dragon

Divine, The Ultimate Lightsworn Dragon

Type: Monster
Type I: Effect
Monster Type: Synchro
Type II: Dragon
Attribute: Light
Level: 9
Attack: 3000
Defence: 3000
Text:
1 Tuner + 1 or more non-Tuner "Lightsworn" monsters Once per turn you can negate the activation of a spell or trap card. You can send the top 4 cards of your deck to the graveyard to destroy all other cards on the field. If this card would be destroyed you can send from the field a "Lightsworn" monster to negate it's destruction.
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Berthinator
23 April 2012Berthinator published created card
Fomortiis, the Daemon King

Fomortiis, the Daemon King

Type: Monster
Type I: Effect
Type II: Fiend
Attribute: Dark
Level: 12
Attack: 4000
Defence: 3500
Text:
This card cannot be Normal Summoned or Set. This card can only be Special Summoned (from your hand) by removing from play 5 Fiend-type monsters from your Graveyard and if there are no other monsters on your side of the field. No other monsters may be played on your side of the field as long as this card remains on the field. Increase this card's ATK and DEF by 500 for every monster on your opponent's side of the field.
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The End
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