Loading...
YuGiCo
Currency:  
USD GBP EUR
Price change:  
Maximum Price Change Price Up Price Down

New Yu-Gi-Oh Cards Issues

HA07 - Hidden Arsenal 7: Knight of Stars
AP02 - Astral Pack 2
DT06 - Duel Terminal 6

DR1-EN253 Final Countdown Yu-Gi-Oh! Card

DR1-EN253 Final Countdown Common Yu-Gi-Oh! Card YuGiOh
Type: Spell
Spell type: Normal
Yu-Gi-Oh! Guide Price: Yu-gi-oh card price DR1-EN253 Final Countdown YuGiCo.com
prices for all editions
Edition Rarity Guide price
Unlimited Common Yu-gi-oh card price DR1-EN253 Final Countdown Unlimited Edition Common YuGiCo.com

Last updated:
05/25/2013 00:00:00

Guide Price and eBay.com prices
How is YuGiCo Guide Price calculated?

Rulings
Rulings for Final Countdown Yu-gi-oh! Card


Card text

Pay 2000 Life Points. After 20 turns have passed after you activate this card (counting the turn you activate this card as the 1st turn), you win the duel.


Right now on eBay

Hot deals


TCG Play Status for Final Countdown Yu-Gi-Oh! Card

Full list of Limited and Forbidden Yu-Gi-Oh! Cards »


Rulings for Final CountdownYu-gi-oh! Card

You count turns for "" like this: Turn 1 is the turn you activate it, Turn 2 is your opponent's turn, Turn 3 is your turn after you activated "", etc.

"" is immediately sent to the Graveyard when it resolves.

You can activate "" to advance the turn count by 1 for "". "" does not have to be on the when you use "".

You win when the 20th turn ends, before the Draw Phase of the 21st turn.

When your opponent chains "" to your "", the of "" is negated and you cannot start counting turns. But if "" is activated and resolves, and later "" is activated, it will have no on "" because "" will be in the Graveyard.

When you activate "", and your opponent activates "" during his next turn, and then uses "" to advance his "" by 1, both "" win at the same time and the Duel is a DRAW.


Visitors who viewed this Yu-Gi-Oh! card also viewed


Login or register to vote.

Play tips for this YuGiOh Card

  • If you run a "" Deck, you will most likely have 3 copies of this card. Once you activate one of them, the other 2 are just dead draws. If you happen to draw a second copy of this card, just set it as a bluff. This may be useful to make your opponent waste precious cards trying to destroy your strong defences, while he/she will just destroy a useless card.
  • If you can set up the World Lock with this card, you can skip turns indefinitely until you win.

Add Your Card Tips


(Login or register to write a card tip.)

Report error on site!


This page uses some content from Yu-Gi-Oh! Wikia at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.
Get YuGiCo app on your iPhone!
 

View all items »

Sell Yu-Gi-Oh Cards on E-Bay