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HA05 - Hidden Arsenal 5
LCGX - Legendary Collection 2: The Duel Academy Years
LC02 - Legendary Collection 2: The Duel Academy Years

FOTB-EN001 Crystal Beast Ruby Carbuncle Yu-Gi-Oh! Card

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FOTB-EN001 Crystal Beast Ruby Carbuncle Common Yu-Gi-Oh! Card YuGiOh
Type: Monster
Type I: Effect
Type II: Fairy
Attribute: Light
Level: 3
Attack: 300
Defence: 300
Yu-Gi-Oh! Guide Price: Yu-gi-oh card price FOTB-EN001 Crystal Beast Ruby Carbuncle YuGiCo.com
prices for all editions
Edition Rarity Guide price
1st Common Yu-gi-oh card price FOTB-EN001 Crystal Beast Ruby Carbuncle 1st Edition Common YuGiCo.com
Unlimited Common Yu-gi-oh card price FOTB-EN001 Crystal Beast Ruby Carbuncle Unlimited Edition Common YuGiCo.com

Last updated:
02/04/2012 00:00:00

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Rulings
Rulings for Crystal Beast Ruby Carbuncle Yu-gi-oh! Card


Card text

When this card is Special Summoned, you can Special Summon as many "Crystal Beast" cards as possible from your Spell & Trap Card Zone. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.


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TCG Play Status for Crystal Beast Ruby Carbuncle Yu-Gi-Oh! Card

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Rulings for Crystal Beast Ruby CarbuncleYu-gi-oh! Card

When you activate this card's effect, you must Summon all "Crystal Beast" monsters in your Spell & Trap Card Zone that you have open Monster Card Zones for. You cannot choose to Summon fewer than the maximum possible.

If you have no "Crystal Beast" monsters in your Spell & Trap Card Zone when you Special Summon "Crystal Beast Ruby Carbuncle", you cannot activate this effect.

You choose whether or not to use the "Crystal Beast" effect at the time the destroyed monster would be sent to the Graveyard.

This effect does not use the Chain.

This effect cannot be used if a "Crystal Beast" monster is destroyed by a card effect while face-down.

If multiple "Crystal Beast" monsters are destroyed at the same time, and you do not have enough open Spell & Trap Card Zones to place them all in as Continuous Spell Cards, you choose which (if any) to place in your Spell & Trap Card Zone.

If your opponent controls one of your "Crystal Beast" monsters and it is destroyed, your opponent can choose to place it in their Spell & Trap Card Zone. If they choose not to, it is sent to your Graveyard.

If "Macro Cosmos" or "Banisher of the Light" is active on the field when a "Crystal Beast" monster is destroyed, you can use its effect and still place it in your Spell & Trap Card Zone.

If a "Crystal Beast" battles with a monster such as "Dark Magician of Chaos" or "D.D. Warrior" it will be removed from play by that monster's effect, you cannot activate your "Crystal Beast's" effect.

If a "Crystal Beast" is destroyed by "Bottomless Trap Hole" it will be removed from play and you cannot activate its effect.

While "Skill Drain" is active on the field, a "Crystal Beast" monster that is destroyed will be sent to the Graveyard and cannot be put in the Spell & Trap Card Zone.

If you control a "Crystal Beast" equipped with "Premature Burial" and have no open Spell & Trap Card Zones, when that "Crystal Beast" is destroyed "Premature Burial" is also destroyed and then you can choose to put that "Crystal Beast" into the now empty Zone.


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Play tips for this YuGiOh Card

  • This card can be searched via Sangan, Last Will, Witch of the Black Forest, Shining Angel, Nova Summoner, Photon Lead, Crystal Beast Sapphire Pegasus, and Crystal Beacon.
  • Use Ancient City - Rainbow Ruins, Crystal Promise, Nova Summoner, Shining Angel, Crystal Beacon, Celestial Transformation, Photon Lead, and Valhalla, Hall of the Fallen to Special Summon Crystal Beast Ruby Carbuncle and activate its effect.
  • Use Celestial Transformation to Special Summon Crystal Beast Ruby Carbuncle and it'll become a Continuous Spell Card during the End Phase.

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