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IOC-046 Soul Absorption Yu-Gi-Oh! Card

IOC-046 Soul Absorption Common Yu-Gi-Oh! Card YuGiOh
Type: Spell
Spell type: Continuous
Yu-Gi-Oh! Guide Price: Yu-gi-oh card price IOC-046 Soul Absorption YuGiCo.com
prices for all editions
Edition Rarity Guide price
1st Common Yu-gi-oh card price IOC-046 Soul Absorption 1st Edition Common YuGiCo.com
Unlimited Common Yu-gi-oh card price IOC-046 Soul Absorption Unlimited Edition Common YuGiCo.com

Last updated:
05/11/2013 00:00:00

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Rulings
Rulings for Soul Absorption Yu-gi-oh! Card


Card text

Each time a card is removed from play, the controller of this card increases his/her Life Points by 500 points.


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TCG Play Status for Soul Absorption Yu-Gi-Oh! Card

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Rulings for Soul AbsorptionYu-gi-oh! Card

""'s is based on the number of cards, not on each "lump sum" of cards. So if 3 are removed from the Graveyard to Special Summon "", the controller of "" gains 1500 Life Points.

However, you receive the Life Points from "" as a "lump sum", so in the case of "" you gain 1500 Life Points but your "" would only do 500 points of damage.

"" is a "trigger-like" Card, not a "-like" Card, so activate its after the current chain resolves that includes removing cards from play.

The of "" can, itself, be chained to after it activates.

If ""'s activates in response to the Special Summon of a like "" or "", 's activates after the is Special Summoned.

For "Chaosrider Gustapth", activate ""'s after ""'s resolves.

Your ""'s activates even when your opponent's cards are removed.


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Play tips for this YuGiOh Card

  • This card combos very well with if you call the coin toss right. If used late in the duel, it can give you a potentially massive increase in Life Points.
  • This card also works really well in a VWXYZ deck because you have to remove the material from play, so you can gain a lot of Life Points.
  • Attack an opponent's with at least 3000 ATK with any with 0 ATK while you control this card. Then activate for a huge Life Point increase.
  • Probably, this card's best use is in combination with to gain 5500 life points every time is removed from play, but if three of these cards are active, you gain 16500 LP instead.
  • You can place this card into a Armed Return deck to maintain a Life Point advantage, since many of the card's strategies involve removing cards from play.
  • Combine with for a quick 2500 life point gain.
  • Use this with Handless Fake in an Infernity deck for a powerful life point engine.
  • With 16 in your Deck or Graveyard, You may activate to boost your Life Points for 8000 points and achieve a sharp Life Point advantage.

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This page uses some content from Yu-Gi-Oh! Wikia at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.
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