SOD-EN008 Horus the Black Flame Dragon LV8 Yu-Gi-Oh! Card
This card cannot be Normal
Summoned or Set. This card cannot be Special Summoned except by the effect
of "Horus the Black Flame Dragon LV6
". As long as this card remains face-up on your side of the field
, you can negate the activation and effect
of any Spell
Cards and destroy them.
TCG Play Status for Horus the Black Flame Dragon LV8 Yu-Gi-Oh! Card
Full list of Limited and Forbidden Yu-Gi-Oh! Cards »
Rulings for Horus the Black Flame Dragon LV8Yu-gi-oh! Card
Note that "Horus the Black Flame Dragon LV8" has the word "except" in its Summoning conditions, which means that even if Special Summoned properly, you cannot revive it with "Monster Reborn" afterwards if it is destroyed.
The "you" in "on your side of the field" is the current controller's field, so as long as "Horus the Black Flame Dragon LV 8" is face-up, it is always "face-up on your side of the field".
The ability of "Horus the Black Flame Dragon LV8" to negate Spell Cards is a multi-trigger effect that must be chained to the activation of the Spell Card. You can activate this effect multiple times in the same chain to negate the activation and effect of several Spell Cards that are activated in the same chain.
You can chain the effect of "Horus the Black Flame Dragon LV8" to the activation of a Continuous Spell Card, Field Spell Card, or Equip Spell Card and negate it. However, if the Continuous, Field, or Equip Spell Card is already active, you cannot later decide to try and negate its effect with "Horus the Black Flame Dragon LV8". You can only negate it when it is originally activated.
You can activate the effect of "Horus the Black Flame Dragon LV8" during the Damage Step.
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Play tips for this YuGiOh Card
- This cards is deadly against Ritual Monster Decks because they need Spell Cards to be summoned.
- A really effective combo since Starstrike Blast would be a 4 vital card combo that would make sure your opponent could not do much against you :
- To the previous combo, you can add cards like Wall of Revealing Light by paying 5000 LP, making sure your opponent couldn't attack, no matter which monster he/she plays. Wait! Even deadlier would be to have a monster like Wattgiraffe or Wattchimera (or why not both) attacking your opponent's Life Points!
- The only downside of the above combo is the time it will take setting it up, if the opponent is playing a fast deck like The Six Samurai you won't be able to properly set up the field in time for the combo to come into effect.
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