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DP2-EN025 Inferno Reckless Summon Yu-Gi-Oh! Card

DP2-EN025 Inferno Reckless Summon Common Yu-Gi-Oh! Card YuGiOh
Type: Spell
Spell type: Quick-Play
Yu-Gi-Oh! Guide Price: Yu-gi-oh card price DP2-EN025 Inferno Reckless Summon YuGiCo.com
prices for all editions
Edition Rarity Guide price
1st Super Rare Yu-gi-oh card price DP2-EN025 Inferno Reckless Summon 1st Edition Super Rare YuGiCo.com
Unlimited Super Rare Yu-gi-oh card price DP2-EN025 Inferno Reckless Summon Unlimited Edition Super Rare YuGiCo.com

Last updated:
05/11/2013 00:00:00

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Rulings
Rulings for Inferno Reckless Summon Yu-gi-oh! Card


Card text

You can only activate this card when 1 with an ATK of 1500 points or less is Special Summoned to your side of the while there is a face-up on your opponent's side of the . Special Summon all cards with the same name as the Summoned from your hand, Deck, and Graveyard in face-up Attack Position. Your opponent selects 1 on their side of the and Special Summons all cards with that same name from their hand, Deck, and Graveyard.


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TCG Play Status for Inferno Reckless Summon Yu-Gi-Oh! Card

Full list of Limited and Forbidden Yu-Gi-Oh! Cards »


Rulings for Inferno Reckless SummonYu-gi-oh! Card

"" does not target. Your opponent chooses a on his/her side of the when "" resolves.

"" cannot be activated in the Damage Step.

If there are not enough available Zone spaces for each that will be Special Summoned, the that cannot be Special Summoned are sent to the Graveyard instead.

"" cannot be activated when your is Special Summoned face-down. Your opponent cannot select a face-down when resolving "".

Your opponent cannot chose a that cannot be Special Summoned.

When resolving "", first the player that activated "" Special Summons his/her , and then the opponent Special Summons his/her . The are treated as being Special Summoned at the same time.
"" cannot be activated when multiple are Special Summoned by the same .

"" cannot be activated when you Special Summon a . Your opponent cannot choose a .

If the you Special Summon will have 1500 or less ATK when it is Special Summoned because of a card , you can activate "".

If an is chained that removes your Special Summoned from the or flips it face-down, your opponent will still Special Summon his/her . If an is chained that removes your opponent's only face-up from play or flips it face-down, your are still Special Summoned. If your Special Summoned and your opponent's only face-up are flipped face-down or removed from the , the of "" .

When you Special Summon a or with 1500 or less ATK and you have additional copies in your Graveyard that can be Special Summoned from the Graveyard, you can activate "".

If you Special Summon a that cannot be Special Summoned from the Graveyard, you can activate "" but copies in the Graveyard are not Special Summoned.

You can activate "" when the only face-up your opponent controls is a or a that is Limited. In this case you will Special Summon, but your opponent will not.

If an is chained that increases the ATK of your Special Summoned above 1500 ATK, your are still Special Summoned.

If you activate "" when you Special Summon "", you will Special Summon "" from your hand, Deck, and Graveyard.

You can activate "" when your opponent Special Summons a with 1500 or less ATK onto your side of the .

If either player does not Special Summon so that they have 3 with the same name in play after resolving "," the opponent can check that player's hand and Deck to verify that they have Summoned all possible copies of the chosen . If that is Limited or Semi-Limited, and the maximum number of copies allowed per Deck are on that player's side of the the , in their Graveyard or in their Removed Zone, their opponent can not check their hand and Deck for additional copies.


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Play tips for this YuGiOh Card

  • This card is truly Splashable, as it may boost Decks that focus on Special Summons. A few and might boost the offensive or defensive power of your strategies.
  • This card does not allow summoning from the Extra Deck. Use this card when your opponent only controls , , or and they do not have a copy of them in the Graveyard.
  • Use this card when your opponent has only a Limited, Nomi or Semi-Nomi , they will be unable to summon copies of their selected .
  • You can use this card after using a at the end of your opponents turn for . This way, you can switch them into defense and they won't be destroyed by battle easily. So now you will have 3 "" with a minimum of 1200 damage plus more depending on how long they stay out.
  • This works well in a Six Samurai deck.
  • Use it to summon multiple (preferably 3). This will give all of them 2000 attack each and they won't be able to be selected as attack targets. Then summon 2 more type to give them 4000 attack each.
  • After activating this card, follow up with to inflict sizeable burn damage.
  • This card is extremely useful in a T.G.-based Deck, as many of the within can be treated as Special Summons.

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