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HA05 - Hidden Arsenal 5
LCGX - Legendary Collection 2: The Duel Academy Years
LC02 - Legendary Collection 2: The Duel Academy Years

GLD2-EN031 Dark Armed Dragon Yu-Gi-Oh! Card

GLD2-EN031 Dark Armed Dragon Common Yu-Gi-Oh! Card YuGiOh
Type: Monster
Type I: Effect
Type II: Dragon
Attribute: Dark
Level: 7
Attack: 2800
Defence: 1000
Yu-Gi-Oh! Guide Price: Yu-gi-oh card price GLD2-EN031 Dark Armed Dragon YuGiCo.com
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Gold Ultra Rare Yu-gi-oh card price GLD2-EN031 Dark Armed Dragon  Edition Gold Ultra Rare YuGiCo.com

Last updated:
02/04/2012 00:00:00

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Rulings
Rulings for Dark Armed Dragon Yu-gi-oh! Card


Card text

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having exactly 3 DARK monsters in your Graveyard. You can remove from play 1 DARK monster from your Graveyard to destroy 1 card on the field.


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Rulings for Dark Armed DragonYu-gi-oh! Card

"Dark Armed Dragon" can still be Special Summoned while there are non-DARK monsters in your Graveyard.

"Dark Armed Dragon's" effect that destroys 1 card is an Ignition Effect. Removing 1 DARK monster from play is a cost.

"Dark Armed Dragon" cannot be Special Summoned from the Graveyard, even if it was properly Summoned beforehand.


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Play tips for this YuGiOh Card

  • Dark Armed Dragon can be very useful in a Disaster Dragon deck, since Red-Eyes Darkness Metal Dragon and Genesis Dragon can manipulate the Graveyard by Special Summoning monsters or trading them around, which makes setting up Dark Armed Dragon's" Special Summoning requirement simple.
  • In a Disaster Dragon deck, playing Future Fusion while Dark Armed Dragon is in your hand can easily set up a possible OTK. Future Fusion can send five Dragon-Type monsters to the Graveyard. Two of them would be Red-Eyes Darkness Metal Dragon, another two would be Red-Eyes Wyvern, and the final one would be another DARK Dragon-Type monsters such as Dark Horus. After activation and all five Dragon-Type monsters are in your Graveyard, Special Summon Dark Armed Dragon, then set some cards face down for protection, and then end your turn and Banish two Red-Eyes Wyvern's", which will Special Summon both Red-Eyes Darkness Metal Dragon's". On your next turn, you can Special Summon even more Dragon-Type monsters.
  • "Dark Armed Dragon" is so effective, it has its own tournament-winning deck, briefly summarized below.
    • Use Destiny Draw, discarding Destiny Hero - Malicious from your hand. Then, use "Malicious's" effect to Special Summon a second copy of itself from the Deck, chaining Emergency Teleport to Special Summon Krebons from your Deck as well. Tune "Malicious" and "Krebons" together, Synchro Summoning any Level 8 Synchro Monster, and you will have 2 DARK monsters in the Graveyard for "Dark Armed Dragon" to use. As for the third DARK monster:
      • You can use Foolish Burial to send it to the Graveyard;
      • You can use Dark Grepher's Special Summoning cost;
      • You can summon Armageddon Knight (remember, you can still Normal Summon) and activate his effect;
      • In previous formats, you could use a second Emergency Teleport and Banish "Malicious" from your Graveyard to get another Level 8 Synchro Monster, providing the fodder for "Dark Armed Dragon".
  • Discard a level 5 or higher DARK monster to Special Summon "Dark Grepher", then activate its effect, discarding a DARK monster to send another from your Deck to your Graveyard, thus setting the 3-monster requirement to summon this card.
  • Prometheus, King of the Shadows is a great card to use with "Dark Armed Dragon" to manipulate your Graveyard.
    • Maniacal Servant also helps but doesn't become a beatstick like "Prometheus, King of the Shadows"
  • Banish DARK monsters from your Graveyard with "Dark Armed Dragon's" effect then Special Summon them with Return from the Different Dimension.
  • If you have a Mystic Tomato or Giant Germ on your field, you can attack your opponent's monster with them to acheive the requirement for "Dark Armed Dragon's" summoning easily at the cost of some Life Points and your Battle Phase.
  • Use Burial from a Different Dimension to reload your Graveyard with DARK monsters after you've used up three of them.
  • You can use A Wingbeat of Giant Dragon to return "Dark Armed Dragon" to your hand and destroy all Spell and Trap Cards then Special Summon "Dark Armed Dragon" and use is effect to destroy your opponent's monsters.
  • This card works well with Dark Crusader as you can keep discarding cards from your hand using "Dark Crusader's" effect and powering him up, and use "Dark Armed Dragon's" effect to destroy all cards on the field.
  • This card works well with Cold Wave. You can destroy your opponent's Spell and Trap Cards without risking their activation.
  • If you Banish a powerful DARK monster to destroy an opponent's card you can use "Escape from the Dark Dimension" to bring it back for some extra damage.
  • You can OTK with Montage Dragon and Dark Armed Dragon. Discard three DARK monsters with "Montage Dragon" (whose ATK totals at least 5200) then Special Summon "Dark Armed Dragon", clear your opponent's field, and attack your opponent for game.
  • To be summoned, "Dark Armed Dragon" needs 3 DARK monsters in the Graveyard. To activate its destruction effect, it has to be able to Remove Monsters From Play from the Graveyard. Imperial Iron Wall can counter its effect.
  • The End of Anubis and Necrovalley prevent Graveyard manipulation.
  • Dimensional Fissure and Macro Cosmos prevents monsters from entering the Graveyard, thus preventing both summoning (if the opponent doesn't have 3 DARK monsters) or further destruction if "Dark Armed Dragon" is already in play.
  • "Soul Release" removes Graveyard cards from play, preventing both summoning and destruction.
  • Truckroid and Sword Hunter extract their victims from the Graveyard to increase their own attack power by using them as Equip Spell Cards, preventing both summoning and destruction.
  • Magical Thorn makes your opponent suffer for sending cards to the Graveyard via Effect Damage per card.
  • When Koa'ki Meiru Drago is face up on the field LIGHT and DARK Monsters can't be Special Summoned so "Dark Armed Dragon" can't be summoned.
  • Summon Kycoo the Ghost Destroyer and equip him with Mist Body. Kycoo's effect will prevent your opponent from removing cards from play in their own graveyard, ergo they will not be able to activate Dark Armed Dragon's effect to destroy cards on the field, unless your opponent activates Heavy Storm, Mystical Space Typhoon, Giant Trunade or "Brionac, Dragon of the Ice Barrier" first.
  • Heart of Clear Water will defend your monster from both attack and effect of "Dark Armed Dragon.
  • Book of Moon will not stop his effect, but "Dark Armed Dragon" has only 1000 DEF meaning most monsters can destroy it.
  • You can use A Major Upset to stop this card. This only makes sense if the number of DARK monsters in graveyard changed and your opponent won't be able to just resummon his "Dark Armed Dragon". For instance, you can activate "A Major Upset" as a chain to your opponent destroying it with "Dark Armed Dragon"'s effect.
    • Be warned, however, as this requires a level 1 or 2 monster.
  • Block the summoning of "Dark Armed Dragon" by playing Consecrated Light.
  • Royal Oppression, Solemn Judgment, Black Horn of Heaven and other counter cards can be used to negate the summon. Divine Wrath can negate its effect and destroy it.
  • Archlord Kristya stops all special summons, so if your opponent can't get around a 2800 monster without special summoning, they will not be able to "special" summon Dark Armed Dragon .
  • This card can be searched using Witch of the Black Forest.
  • This card works well in a Chaos deck dedicated to Chaos Emperor Dragon - Envoy of the End and Black Luster Soldier - Envoy of the Beginning, since both will manipulate the amount of DARK monsters in your Graveyard while swarming the field with strong monsters.
  • Combine this card with Dimension Fusion.

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