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JUMP-EN037 Obelisk the Tormentor Yu-Gi-Oh! Card

JUMP-EN037 Obelisk the Tormentor Common Yu-Gi-Oh! Card YuGiOh
Type: Monster
Type I: Effect
Type II: Divine-Beast
Attribute: Divine
Level: 10
Attack: 4000
Defence: 4000
Yu-Gi-Oh! Guide Price: Yu-gi-oh card price JUMP-EN037 Obelisk the Tormentor YuGiCo.com
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Ultra Rare Yu-gi-oh card price JUMP-EN037 Obelisk the Tormentor  Edition Ultra Rare YuGiCo.com

Last updated:
05/18/2013 00:00:00

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Card text

You must Tribute 3 to Summon this card (you cannot Set this card). The Summon of this card cannot be negated. When this card is Summoned, , and cannot be activated. This card cannot be targeted by the of , or . If this card is Special Summoned, it is sent to the Graveyard during the End Phase. You can Tribute 2 to destroy all your opponent controls. This card cannot declare an attack the turn this is activated.


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Play tips for this YuGiOh Card

  • A good way to protect this card is that protect him from a Lighting Vortex or such cards.
  • In an Ojama deck, with at least 3 of them in your Graveyard, use Zone for instant three tributes.
  • combined with can make an excellent combo to summon "Obelisk", providing that your opponent has at least 2 in play.
    • (You can also use "" to benefit from "Obelisk's" . To destroy all of your opponnent's , play this card right and you get a deadly arsenal of tributes for the price of one card.)
  • The of the Piece Golems can speed up this card's summoning considerably.
  • Among the best choices to remove it are with cards that don't target like , using to destroy it in battle or gain control of it with .
  • A decent way of preventing your "Obelisk" from falling into the hands of your opponent from "" since it does not target (given if it is your only out on the ), you can use the card to prevent it from happening since the card does not target your "Obelisk" and negates from affecting the strongest out on the .
  • This card works considerably well in Six Samurai and Blackwing decks.
  • With some good -Type to put in your Graveyard, can both protect you from an attack and Special Summon 3 Spider , providing another way to summon this card.
  • To temporarily prevent this card from being destroyed by battle, you can use and "". Since neither cards target "Obelisk", by having "" having your be , should your opponent happen to have a stronger than "Obelisk", you can discard "" to prevent it from being destroyed by battle and inflict 4000 points to your opponent.
  • This card will be a dead draw if your opponent has or because they prevent tributing altogether. So be sure to deal with them first.
  • Notes on destroying "Obelisk" by battle. The key is getting a to 4000 attack or more during a single turn.
  • One of the quickest ways to Summon "Obelisk" is through Special Summon. However, his makes that troublesome. For instance may bring him out and prevent him from being destroyed that turn since he is face-down, yet once he is face-up the kicks in. But if is on the , you can always flip all into face-down position again. However, the blanket immunity for "Obelisk" is lost while he is face-down. The benefit is that your opponent must either use a card to destroy him or intentionally attack a 4000 DEF to make him face-up during their turn instead of yours.
  • If your opponent has summoned Obelisk using the aforementioned or + combo, then they most likely used obelisk's to get rid of your . If you find yourself with no to defend yourself with, a good card to summon is Temporal God Metaion. Metaion's will activate upon battling obelisk, bouncing back to your opponent's hand and adding 300 damage to for each card returned this way, forcing your opponent to redo all there hard work at summoning it in the first place.

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Card Tips

Buggerboi  2 July 2012

This card has a perfect combo that works well with lightpulsar dragons and red eyes darkness metal dragons (REDMD). you need to have 2 lighpulsars on the field, 1 REDMD on the field and 1 REDMD in the... Read Full »


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