SD10-EN028 Weapon Change Yu-Gi-Oh! Card
Once during each of your Standby Phases, you can pay 700 Life Points to activate this card's effect
. Switch the ATK and DEF of 1 Warrior
-Type or Machine
on your side of the field
until the end of your opponent's next turn. When this card is d
TCG Play Status for Weapon Change Yu-Gi-Oh! Card
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Rulings for Weapon ChangeYu-gi-oh! Card
"Weapon Change" applies to the current ATK & DEF.
"Weapon Change"'s effect targets 1 monster. You select the monster when you activate "Weapon Change"'s effect.
If you use "Weapon Change"'s effect on "Freed the Matchless General", "Weapon Change" is destroyed.
Even if the selected monster's Type is changed by "DNA Surgery", the monster receives the effect of "Weapon Change".
If "Weapon Change" is removed from the field by "Giant Trunade" or "Emergency Provisions", "Weapon Change"'s effect is not applied.
If "Imperial Order" is activated after "Weapon Change", "Weapon Change"'s effect is negated, but if "Imperial Order" is destroyed, then "Weapon Change"'s effect is re-applied.
If you switch a monster's ATK/DEF with "Weapon Change", and then apply a new modifier, apply it to the switched ATK/DEF. Then, after "Weapon Change"'s effect ceases, re-apply the modifier to the reverted ATK/DEF once again.
If you use "Weapon Change" to make "Gear Golem" into a 2200/800 monster, then use "Limiter Removal" to make it 4400/800, then destroy "Weapon Change", "Gear Golem" is 800/4400.
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Play tips for this YuGiOh Card
- Combo this with Jinzo - Returner every turn to attack for 1400 damage, instead of 600.
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