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SD6-EN035 Divine Wrath Yu-Gi-Oh! Card

Image for reference only!
SD6-EN035 Divine Wrath Common Yu-Gi-Oh! Card YuGiOh
Type: Trap
Trap type: Counter
Yu-Gi-Oh! Guide Price: Yu-gi-oh card price SD6-EN035 Divine Wrath YuGiCo.com
prices for all editions
Edition Rarity Guide price
1st Common Yu-gi-oh card price SD6-EN035 Divine Wrath 1st Edition Common YuGiCo.com
Unlimited Common Yu-gi-oh card price SD6-EN035 Divine Wrath Unlimited Edition Common YuGiCo.com

Last updated:
05/25/2013 00:00:00

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Rulings
Rulings for Divine Wrath Yu-gi-oh! Card


Card text

Discard 1 card from your hand. Negate the activation and the of an and destroy the .


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TCG Play Status for Divine Wrath Yu-Gi-Oh! Card

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Rulings for Divine WrathYu-gi-oh! Card

You can activate the of "" to a Flip , Ignition , Trigger , or Multi-Trigger . But not to a . This is because cannot be chained to.

"" is NOT a card that targets, so "" may be used against -Type while "" or "is on the .

You can activate the of "" against an 's that happens anywhere: on the , in the hand, in the Graveyard, or removed from play.

You must chain "" to an directly preceeding it in the chain. For example, if "" equipped with "" attacks a Defense Position , "" inflicts damage to the opponent's Life Points during damage calculation. Then, during resolution, there are 2 simultaneous Trigger that the controller places in a chain however he likes. If the of "" is Step 1 and "" is Step 2, the opponent cannot chain "". However, if "" is Step 1 and "" is Step 2, "" can be chained. In this case, the of "" that allows the controller to draw a card is negated, "" is destroyed, and the of "" before it resolves.

Another example: if "" attacks a face-down "", and activates her to remove both cards from play, "" is Step 2 because she has an optional , and "" is Step 1 because its is mandatory. So "" can be chained to the of "" to negate its , but not to the of "" to negate its .

You can chain "" to the of "" (Ignition ), "" when it is Special Summoned (Trigger ), "" (Multi-Trigger ), and "" (Ignition ).

You can activate "" in a chain to a Trigger that activates when the is Summoned such as "", "", or "". The opponent must declare the activation of ""'s before "" can be activated. In this case, the that would have been Special Summoned remains in the opponent's hand.

You can activate "" during the Damage Step because it is a -, so you may activate it to negate the of "", "", "", "", "", or "".

If you activate "" during the Damage Step to destroy the attacking or the being attacked, the is destroyed. No replay occurs because a replay can only happen during the Battle Step. If damage calculation has not been performed yet, it is not performed.

You can activate "" against "" or "" when they attack a face-down Defense Position .

You can activate "" to negate either of "" and to negate the of "" that allows its controller to draw a card.

You can activate "" to negate an that activates in the Graveyard, such as "", "", "", "", "", and "".

You can activate "" when the opponent discards "" from his / her hand to negate the of "" and when a "" is discarded to negate the of returning a Flip to the owner's hand.

You can activate "" when "", "", or "" is Tributed for its own .

You can activate "" when "" activates its in the Graveyard during the End Phase, and since a in the Graveyard cannot be destroyed, "" is not destroyed by a card , so its does not activate again.

You can chain "" to the of "" that Special summons a -Type .

You can activate "" when the opponent uses ""'s to itself with a , or when ""'s inflicts damage.

You can activate "" when a is returned to the owner's hand by its own , and the will be destroyed and sent to the Graveyard.

You can activate "" when the of "" activates in the Graveyard, and the of "" will not activate again.

You can activate "" when "" or "" activate their in the Graveyard, and their are negated and they are not Special Summoned; but because they cannot be "destroyed" while in the Graveyard, they are not destroyed by a card so their will not activate again.

You can chain "" to the activation of "", and the of "" will not resolve (however, the "" that was removed from play remains out of play).

You can activate "" when the of "" activates that allows it to attack a second time.

You cannot chain "" to such as: "", "" (either ), "", "", "", "", "", "", "", "", "", "" (either ), "", or like "" that gain ATK continuously.

You cannot activate "" when "", "", or "" changes to Defense Position because these are considered .

You can activate "" when "" does damage to your Life Points, but you cannot activate it when "" is Special Summoned.

You can activate "" when any activates its to itself to another , because that is an Ignition . However, you cannot activate "" when a Special Summons itself back as a , because that is an of an Card.

You can activate "" when a "LV" is sent to the Graveyard to Special Summon the next level version (an Ignition ), and "" will negate that , even though it cannot destroy the "LV" because it is already in the Graveyard.

After you negate the of "" with "", your opponent can activate the of "" again to return it to his hand, even during the same Standby Phase.


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Play tips for this YuGiOh Card

  • You can use it to destroy to summon her other forms more easily.
  • You can use this card to stop from returning, since its was prevented from negating a card.
  • This card is one of the best, if not only, cards that can stop .

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